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NPC Generator

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Advanced [show]


Solomon Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Selfish, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Solomon Almeida, Male Half-Elf Warlock 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 12000 cp.


Social Check DCs


Trail Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His white fur is smooth and relatively long. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: Gifted from a young age, Trail studied abroad. In his 18th year, his parents were killed by a gnolls raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against gnolls.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Enemies. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Trail Running, Male Tabaxi Bard 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Morkral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He dresses in black turtlenecks beneath a green coat with black slacks. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Criminal record. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Morkral Burrowfound, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. Chrysoberyl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Koeth Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Koeth has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist, Fighting. Flaws: Insane, Disease. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Koeth Fasharash, Male Half-Elf Cleric 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 15 (+2)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Dayereth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a brown suit, and a wedding ring on his right hand. His red hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Dayereth was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Shy. Bonds: In love, Job, Poor, Adventurer. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Dayereth Xiloscient, Male Elf Rogue 6
Medium (4'8") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Coral (80 gp). Moss agate (13 gp). Banded agate (13 gp).


Social Check DCs

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