Whurbin Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has chestnut hair. His brown unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses divination through singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Fighting, Gifted, Artistic. Flaws: Disease. Bonds: Enemies. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 800 gp. Banded agate (10 gp).
Chem Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black broad hat and black clothes. His black hair is singed and shortened. His eyes are a pleasant white.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born into a rich family. Chem was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chem decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and seeks redemption
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record, Job. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Marleigh, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He tends to wear a brown poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: To get a good night's sleep; and expand his business
Flaws: Mundane, Insomniac. Bonds: Immigrant, In love, Job. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Two Llamas Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of death around his neck, and a warhammer on his belt. His red fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 7)
Armor Class 15
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 21 (+5) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +8 / 2d8+5, Grapple +5
Possessions: 120 pp. Deep blue spinel (1500 gp). Rhodochrosite (16 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimmon Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Baker business at a young age. When Krimmon reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and balancing his hectic life and new baker responsibilities is difficult
Bonds: Job, Immigrant, Military, Adventurer, Enemies. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
