Baern Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he wants to get laid
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Debt. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Arnold Easton, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of axes on his belt, each one with a ruby on the hilt. He keeps his long white hair kept up in a rat tail. His eyes are amber and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north his family was never financially stable. In his 17th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Stylist like his mother before him.
Motivation: Further expansion of business.
Ideals: Fighting, Opinionated. Bonds: Job, Poor, Enemies. Occupation: Stylist
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 87 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1900 gp. An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright grey suits and hats. He has moderate length white hair. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.
History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and regain custody of his daughter
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Kriv Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries shields. He wears a colorful flower in his blue crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kriv fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Solomon Kenley, Male Human [Permalink]
Personal [hide]
Description: This man sports violet clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of brigands once and for all.
History: Solomon was born in the north. At a young age he loved to build and create. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to raise his children well; and doesn't want to be a merchant and was forced into it by his family
Ideals: Persistence. Flaws: Disease. Bonds: Enemies, Guardian, Family. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 2600 gp. Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!