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NPC Generator

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Advanced [show]


Seven Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and sports red clothing, slightly heavier than average wear. His right leg appears badly burned and disfigured. His fur is lavender and very short. His face is scarred and worn.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of northern immigrants he idolized his father. His childhood dream was to be a Cartwright, but he was a colossal failure. He has worked as a Banker like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Banker

Voice: American accent

Attributes [hide]

Seven Buttons, Male Tabaxi Aristocrat 6
Medium (6'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Merihim Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries shields. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Merihim was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Merihim Benevolence, Male Tiefling Aristocrat 8
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp. Black velvet mask with numerous citrines (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Solid gold idol (200 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His red hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 8 years old his parents immigrated from the west. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Henry Hildenman, Male Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp.


Social Check DCs


Aerdeth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He sports white clothing, slightly heavier than average wear, marred by beers. His blonde hair is kept up in a ponytail inside a top hat. His eyes are a pleasant violet.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Aerdeth and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Aerdeth Erenaeth, Male Elf Expert 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)18 (+4) 14 (+2)14 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Terran, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Alby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his bastard sword. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.

Motivation: Seeks redemption; and sabotage a competitor

Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Rolf Alby, Male Human Barbarian 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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