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NPC Generator

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Advanced [show]


Namfoodle Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His auburn hair is slicked back into a classic pompadour. He has green eyes and a violet hat with a green feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Namfoodle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and to find somewhere to settle down

Flaws: Secretive, Impulsive, Mundane, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Namfoodle Oomtrowl, Male Gnome Barbarian 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)8 (-1) 18 (+4)14 (+2)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Disguise kit.


Social Check DCs


Azaki Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. His hair is long and black with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He has violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of goblins once and for all.

History: His mother raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many goblins want him driven away

Flaws: Ugly, Cynical. Bonds: Enemies, Nature, Family, Criminal record. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Azaki Teinithra, Male Half-Elf Wizard 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp. Large well-done wool tapestry (200 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs


Rimmon Grief, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, brown cloak. He has done his best to style his purple hair to look like a famous performer. This silver eyed westerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. After a long history of fighting, Rimmon and his spouse have recently divorced.

Motivation: To be a Spy again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Military, Job. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Rimmon Grief, Male Tiefling Sorcerer 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Darrak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a blue suit. He wears his brown hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small forest village. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Darrak and his spouse have recently divorced.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Darrak Morigak, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Right-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His white fur is long and unkept. His green eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Crown-heir profession.

History: Born to a pair of adventurers, Right-Handed grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Right-Handed On the Water, Male Tabaxi Monk 14
Medium (5'1") Tabaxi, True Neutral (CR 14)
Armor Class 14
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +9, Animal Handling +6
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +6

Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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