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NPC Generator

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Advanced [show]


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized jet on his left hand. He has moderate length black crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Mreksh embodies much of what other species detest in the Dragonborns. Mreksh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Flaws: Insomniac, Antagonistic. Bonds: Rich, Family, Religious. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Ranger 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 70 pp. Sardonyx (30 gp).


Social Check DCs


Simon Ramsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky brown painted plate armor. He has silver hair. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Slave. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Ramsay, Male Human Monk 9
Medium (5'6") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 11 (+0)16 (+3)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his silver hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his father before him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Attractive, Job, Poor. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Tethren Devotion, Male Tiefling Warrior 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1200 gp. Jasper (70 gp). Black star sapphire (1100 gp). Star ruby (1100 gp). Tourmaline (40 gp). Aquamarine (900 gp). Blue sapphire (1100 gp).


Social Check DCs


Quick In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His fur is greying and his face has many wrinkles. His hazel eyes have a joyful gleam in them most of the time.

Personality: Quick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Adventurer, Slave. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Quick In the Morning, Male Tabaxi Druid 12
Medium (6'5") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. Fiery yellow corundum (400 gp). Blue quartz (13 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an entirely blue suit with grey socks and a vest with buckled shoes, and sports empty pouches on his belt. His red hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his Stetson blue hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Pog was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He then took over the family business and is one of the better Detective for hire.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Racist. Bonds: Job, Attractive, Enemies. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Pog Tarkelby, Male Gnome Commoner 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Deception +7
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +7

Possessions: 2000 gp. Solid gold idol (1000 gp). A necklace of small pink pearls (6000 gp). Sapphire pendant on gold chain (2100 gp). A roughly beaten golden orb (50 gp). 1 Medium magic item.


Social Check DCs

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