Gunter Copeland, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of strength around his neck, and a monstrous two handed axe on his belt. His chestnut hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Disciplined, Optimist. Bonds: Poor, Job. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adran Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and brown robe with the hood down. He carries a battered pickaxe and tarnished quarterstaff as well. He keeps his chestnut hair in a flapper bob. His eyes are amber and beady.
Personality: He is mildly Elf supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Miles Rowley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His brown hair is still thick. His eyes, though not visible through his cowl, are blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: To be a Farmer again.
Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on his belt. His black fur is knotted and matted. He has amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.
History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a butcher and was forced into it by his family
Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
Possessions: 12000 sp.
Brottor Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear black pants and tee shirts, and a wedding ring on his right hand. His hair is cut close to his head. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His mother raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Brottor's homeland. Brottor decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: In love, Nature, Family, Immigrant. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 90 gp.
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