Ûgakûga Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His hair is always cut to a buzz. His hazel unseeing eyes seem to look past you.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a violet scarf. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gilthur has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is greedy; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Adventurer, Rich. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 200 sp. Brass mug with jade inlays (100 gp).
Rimple Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. He wears his auburn hair up in a very large beehive style do. His green eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Rimple hails from a village terrorized by drow. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in bow use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against drow; and someone believes him a fraud
Ideals: Athletic, Impeccable, Optimist, Fighting. Bonds: Enemies. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 sp.
Astar Dread, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey painted combat armor at almost all times. He wears a colorful flower in his chestnut hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the south, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Marry his brother to traveling adventurers.
Ideals: Joker. Bonds: Immigrant, Attractive, Family. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 180 gp.
Charles Hayes, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with small hat. His hair is always cut to a buzz. His eyes are likewise violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Disciplined, Pacifist. Bonds: Attractive, Military, Immigrant. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
