Ombul Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears his black hair up in a very large beehive style do. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and he wants revenge against drow
Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 39000 sp. 1 Minor magic item.
Igden Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and he is greedy
Bonds: Rich, Slave, Enemies, Family, Mentor, Religious. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Solomon Reid, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his red hair in a flapper bob. His eyes are hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with painting.
History: The child of a Dilettante, who enjoyed hunting, Solomon was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Emotional. Bonds: Rich, Nature, Criminal record, Adventurer. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Chrysoprase (80 gp). 1 Masterwork Uncommon Weapon.
Mormo Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He has done his best to style his white hair to look like a famous performer. His eyes, though not visible through his cowl, are black.
Personality: Calm and collected, he is a well trained Architect. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 3000 sp. Fire opal pendant on a fine gold chain (1900 gp).
Halimath Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy white suit. His hair is always cut to a buzz. He has brown eyes and a white hat with a tan feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Dyer business at a young age. He has had some formal singing training, and achieved minor success. Now he works as a singing tutor during his time off.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Ideals: Optimist, Artistic, Logical. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 71 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Gnome, Halfling, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Carnelian (70 gp). Onyx (70 gp). Rhodochrosite (15 gp). Rose (70 gp). Red-brown spinel (160 gp). Alexandrite (200 gp). Tiger eye turquoise (15 gp). Jasper (70 gp). Rock crystal (70 gp). Star ruby (400 gp). Jade (160 gp). Tiger eye turquoise (15 gp). Amethyst (160 gp). Moonstone (70 gp). Lapis lazuli (15 gp). Sardonyx (70 gp). Alexandrite (200 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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