Fenriz Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered sword and tarnished glaive as well. His chestnut hair is long and unkept. His white eyes peer out from beneath his broad tan hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Professionalism, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Shane Upton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.
Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Military, Religious. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 70 pp. Deep green spinel (80 gp). Black star sapphire (1100 gp). Black pearl (300 gp). Coral (80 gp).
Azgrom Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue shirt with thin grey vertical stripes and black pants. His black hair is kept up in a ponytail inside a deerstalker hat. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. Azgrom was born on a far western mountains where he grew up under the tutelage of his father, an expert Shepherd. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 14)
Armor Class 10
Hit Points 104 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
Possessions: 5000 gp. Eye agate (10 gp). Obsidian (10 gp). Peridot (70 gp). Freshwater pearl (10 gp). Azurite (10 gp). Jasper (70 gp). Golden yellow topaz (800 gp). Rhodochrosite (10 gp). Jade (110 gp). Red spinel (110 gp). Onyx (70 gp). Zircon (70 gp). Lapis lazuli (10 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears a violet vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his violet boots flare out at the collars, and his gloved hand is found clutching a sword. He is bald on top and has large auburn tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Pog would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Pog studied abroad. His mother was a soldier and died while he was still young. Pog was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying brother.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 46000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Qualen Reese, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and typically wears white cloth garments or leather armor. His left leg appears badly burned and disfigured. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Qualen was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Addict, Terse. Bonds: Adventurer, Military. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 146 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +8
Possessions: Amethyst (70 gp). Jade (70 gp). Sardonyx (80 gp). Rhodochrosite (11 gp). Moss agate (11 gp). Zircon (80 gp). Moonstone (80 gp). Brown-green garnet (70 gp). Sardonyx (80 gp). Eye agate (11 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
