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Advanced [show]


Elaim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His brown hair and beard is wavy and long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Elaim wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting, Philantrophist, Entrepeneur. Flaws: Addict. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Elaim Balderk, Male Dwarf Adept 3
Medium (4'4") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Charles Marlowe, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and very much looks the part of a Painter. His skin is also unnaturally pale. His chestnut hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Painter. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Bricklayer again.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Marlowe, Male Human Druid 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 17 (+3)17 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 pp. Hematite (11 gp). 1 Chain shirt.


Social Check DCs


Burto Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He is portly but not overly obese. His tied-back hair is silver. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: Burto was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Family, Adventurer. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Burto Bigheart, Male Halfling Rogue 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 70 pp. Violet garnet (1200 gp). Rich purple corundum (600 gp).


Social Check DCs


Wiggan Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a large black jacket, marred by teas. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Wiggan lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Expand his business; and halfling compassion

Flaws: Ugly, Greedy, Racist. Bonds: Family, Slave, Job. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Wiggan Warmwater, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 10 (+0)9 (-1)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp.


Social Check DCs


Shump Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Logical. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Shump Leighton, Male Half-Orc Bard 3
Medium (5'6") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. Deep blue spinel (900 gp). Bloodstone (80 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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