Mamnen Blame, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is drawn into a tight pony tail with a skull scrunchie. This black eyed westerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 9)
Armor Class 9
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 170 pp. Tiger eye turquoise (5 gp). Freshwater pearl (5 gp). Deep green spinel (40 gp). Lapis lazuli (5 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kipper Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" northern man, he wears a green collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is silver, silky, and of moderate length. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born on a small isolated farm. He has had some formal dancing training, and achieved minor success. He then took over the family business and is one of the better Armorer for hire.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Attractive, Job, Family, Nature. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 21000 cp. Carnelian (20 gp). 1 Half-Plate. 1 Half-Plate.
Koeth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many green ritualistic tattoos. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is blonde and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east. From there he went from mercenary job to mercenary job. He became a Sailor soon after.
Motivation: To reunite with his old friends; and expand his business
Flaws: Addict, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Gimgen Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple brown robe with green stripes complete with hood. His deerstalker hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gimgen hails from a village terrorized by brigands. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and revenge
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 71 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Blue quartz (13 gp). Hematite (13 gp). Jet (150 gp). Moonstone (20 gp). Blue-white diamond (3000 gp). Black pearl (1300 gp). Zircon (20 gp). Red-brown spinel (150 gp). Black pearl (1300 gp). Aquamarine (1300 gp).
Aldous Middleton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His silver hair is greasy and uncared for. His ears are large.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: To be a Spy again.
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 900 gp. 1 Minor magic item.
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