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Advanced [show]


Hupe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet coat over a green low-cut shirt, and a broad hat upon his head. He wears his brown hair down. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Athletic. Flaws: Disease, Antagonistic, Addict. Bonds: Criminal record. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Hupe Shadowquick, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Moonstone (50 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. He carries a battered pickaxe and tarnished greatsword as well. His fur is brown and curly. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a son. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Nature, Military, In love. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Trail Of Wine, Male Tabaxi Warlock 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 200 gp. Jeweled anklet (1000 gp). Old masterpiece painting (2400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Flame Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'10" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His right hand appears badly burned and disfigured. He has done his best to style his brown fur to look like a famous performer. His eyes are green and beady.

Personality: Flame is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Flame grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Flame Of Spirit, Male Tabaxi Monk 6
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6

Possessions: 1000 gp. Rich purple corundum (1500 gp). Golden yellow topaz (200 gp). Tourmaline (150 gp). 1 Minor magic item.


Social Check DCs


Spear Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His fur is black and curly. He has several tiny amber earrings on each ear.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Spear never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: Attractive, Rich, In love, Religious, Mentor. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Spear Hummingbird, Male Tabaxi Warrior 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 14 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Medrash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white crest. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has a hunchback. His crest is white and curly. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Glassblower.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Medrash Bhenkumbyrznaax, Male Dragonborn Cleric 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs

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