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NPC Generator

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Advanced [show]


Bucklal Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight grey one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His white hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Knight mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and to unite with his sister

Flaws: Ugly, Shy, Hedonist, Disease, Insomniac. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Bucklal Copperkettle, Male Halfling Druid 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 320 gp.


Social Check DCs


Merihim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears an entirely red suit with green socks and a vest with buckled shoes. He has styled his dark red hair well, parting it to the right. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Merihim and his spouse have recently divorced.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Merihim Hope, Male Tiefling Ranger 6
Medium (6'7") Tiefling, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. His crest is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. Nadarr liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 50000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs


Rhogar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy scarlet crest. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Rhogar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Rhogar was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Depressed. Bonds: Family, Job, Immigrant, Rich. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Rhogar Wystongjiir, Male Dragonborn Bard 14
Medium (6'7") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 79 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 17 (+3)15 (+2)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1000 gp. Zircon (40 gp). Rose (40 gp). Jet (90 gp). Star ruby (1500 gp). Tourmaline (90 gp). Zircon (40 gp). Lapis lazuli (14 gp). Aquamarine (1200 gp). Pink pearl (90 gp). Eye agate (14 gp). Deep blue spinel (1200 gp). Rock crystal (40 gp).


Social Check DCs


Roondar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green armored body suit, with a simple yellow line shooting up and back down. His auburn hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Roondar isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Family. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Roondar Folkor, Male Gnome Fighter 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Deep green spinel (90 gp). Blue quartz (13 gp). Moonstone (70 gp).


Social Check DCs

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