Thomas Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy tan pantaloons and a black scarf. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: Born to a Barrister, his father struggled to pay the bills. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp. Chalcedony (20 gp). Black pearl (200 gp). 1 Half-Plate.
Skak Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean black cloak covering his clean studded leather. With bright red hair and a scraggly beard. His eyes are green and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 900 gp. Fire opal pendant on a fine gold chain (600 gp). A silver and pearl hairclip (90 gp). 1 Minor magic item.
Igden Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Painter profession.
History: He was raised in a white middle class family as the only child. He moved out west to avoid the crime he committed. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Igden fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job, Criminal record, Religious. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp.
Euron Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey broad hat and grey clothes. He has silver hair. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the north, certain he would find work there.
Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Balam Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His broad hat is riddled with cuts and holes. He has black eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.
Motivation: Regain custody of his son; and doesn't want to be a assassin and was forced into it by his family
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: Jet (70 gp). Silver pearl (70 gp). Star rose quartz (40 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
