Morgran Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his yellow robe. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny ruby earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was always a brilliant, if unscrupulous mind. Through the years after Morgran was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Morgran's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 70 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (2000 gp).
Zook Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His black hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Flaws: Ugly, Insane, Impulsive. Bonds: Job, Religious. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 91 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Druidic, Goblin
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). An abacus with copper, silver and gold markers (150 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (2600 gp). 1 Medium magic item.
Hadarai Hanali, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Architect. His chestnut hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: He got into the Architect business at a young age. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Job. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Tim Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. With bright blonde hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 3000 cp. 1 Chain shirt.
Rhogar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He carries a battered mace and tarnished ceremonial dagger as well. His bronze crest is kept up in a ponytail inside a deerstalker hat. His red unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Criminal record, Religious. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
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