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NPC Generator

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Advanced [show]


Quarethon Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he prefers to wear black clothing when he does not wear armor. He sports a flattop crest cut. He has red eyes and a black hat with a tan feather.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He got into the Healer business at a young age. Through the years after Quarethon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Quarethon's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Regain custody of his son; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Quarethon Nemmonis, Male Dragonborn Cleric 7
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 300 gp. Golden yellow topaz (1000 gp). Golden pearl (50 gp). Iolite (40 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Garl Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Garl took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Map Maker; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Has a crush, Nature. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Garl Cumberbatch, Male Half-Orc Barbarian 5
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Torinn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of falchions on his belt, each one with a amber on the hilt. He wears his copper crest up. His eyes are gold.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: Torinn lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Crown-heir job and began his own company from there.

Motivation: To clean up the streets; and further expansion of business

Ideals: Fighting, Artistic. Bonds: Job, Family, Adventurer, Guardian. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Torinn Akambherylliax, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Modean Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is greasy and uncared for. His eyes are a pleasant white.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Modean and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Modean Tolerance, Male Tiefling Bard 9
Medium (6'7") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 65 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 11000 sp. Deep blue spinel (200 gp). Obsidian (10 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Rose (60 gp). Smoky quartz (60 gp).


Social Check DCs


Dadalan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His silver crest is lengthy and is close to two feet long. He is baby faced.

Personality: Dadalan is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dadalan is combative with any and all who dare try his patience in the slightest.

History: Dadalan was raised in a hard working conservative environment. He has had some formal dancing training, and achieved minor success. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern.

Ideals: Justice, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dadalan Wystongjiir, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1500 gp.


Social Check DCs

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