Burgell Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting brown shirt and pants. He has done his best to style his brown hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Masseuse job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Flaws: Ugly, Sensitive. Bonds: Criminal record, Family, Job. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2400 gp. Aquamarine (700 gp). Amber (120 gp). Lapis lazuli (15 gp). Aquamarine (700 gp). Bloodstone (80 gp). Deep blue spinel (700 gp).
Nithther Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears a colorful flower in his green crest. His red eyes peer out from beneath his wide-brimmed white hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He comes from a rich western family. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 84 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (2400 gp). Old masterpiece painting (2400 gp). A roughly beaten golden orb (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.
Hobart Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is dressed in a clean black cloak covering his clean studded leather, and sports empty pouches on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hobart is combative with any and all who dare try his patience in the slightest.
History: Hobart was born the youngest of three triplets. A gifted student he started as a Server, but he got bored and became a Navigator. He's also a talented Server, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Family, Job. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 41 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 900 gp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp).
Nimble In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He wears his orange fur down. He has a dull look in his hazel eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has all his life been fascinated with music.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Artistic, Entrepeneur. Flaws: Racist, Insomniac. Bonds: Rich. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Cartwright does, he is not a threatening figure. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: To be a Slave Trader again; and he wants revenge against illithids
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
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