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NPC Generator

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Advanced [show]


Travok Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown cloak and cross-gartered black stockings, marred by beers. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Travok Bloodkith, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 pp. White pearl (50 gp). Star rose quartz (70 gp). White pearl (50 gp).


Social Check DCs


Justin Clare, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He keeps his brown hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and marry his sister to traveling adventurers

Ideals: Athletic. Bonds: Family, Adventurer, Mentor, Enemies. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Clare, Male Human Commoner 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: White opal (400 gp). Golden yellow topaz (600 gp). Sardonyx (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean blue cloak covering his clean studded leather. His small hat is riddled with cuts and holes. His eyes are blue and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Aust was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aust's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aust Selevarun, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Adelard Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his chestnut hair down. He has a dull look in his blue eyes.

Personality: Calm and collected, he is a well trained Fisher. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of eastern immigrants he idolized his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Fisher like his father before him.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Logical. Bonds: Job, Immigrant, Criminal record. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Adelard Van Es, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green leather gloves, a green jacket, and tight pants. His auburn hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Optimist, Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Taklinn Orcfoe, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Eye agate (16 gp). Black pearl (600 gp). Golden yellow topaz (600 gp).


Social Check DCs

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