Howard Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. With bright white hair and a scraggly beard. His hazel unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the west. He is a great chef.
History: The child of a Healer, who enjoyed hunting, Howard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and further expansion of business
Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 500 gp. Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.
Reynard Beitz, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an entirely blue suit with green socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. His eyes are amber and catlike.
Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a criminal king-pin and mafia family Reynard was born on a far eastern island where he grew up under the tutelage of his father, an expert Bather. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Gifted. Bonds: Criminal record, Immigrant, Religious. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 49 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Old masterpiece painting (2000 gp).
Ronk Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He cannot resist a sob story and will often dote over anyone who has one.
History: Ronk was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spice Merchant like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp. Deep green spinel (90 gp).
Corkitron Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Corkitron was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 83 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 gp. Red garnet (90 gp). Star rose quartz (60 gp). 1 Minor magic item.
Bulzo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and golden. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Rich, Military. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 12000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
