Mreksh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His crest is red, silky, and of moderate length. His eyes, though not visible through his cowl, are red.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bolg Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a flapper bob. He has violet eyes and a yellow hat with a pastel feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Mundane, Ugly. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Flask Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. His fur is greying and his face has many wrinkles. His yellow eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: His father raised him in a mountain cabin. His childhood dream was to be a Fisher, but he was a colossal failure. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and wants to open a new tavern
Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 3000 cp. Golden yellow topaz (600 gp). Carnelian (60 gp). 1 Minor magic item.
Baradad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Adventurer. His bronze crest has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Adventurer like his mother before him.
Motivation: Money/treasure.
Ideals: Opinionated. Bonds: Job, Attractive, Rich, Military. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Giant, Gnome, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1400 gp.
Tordek Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His blonde hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has always had a great fascination with Dwarven culture. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Religious. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Azurite (6 gp). Malachite (6 gp). Malachite (6 gp). Bloodstone (60 gp). Jet (40 gp). Deep blue spinel (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!