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Advanced [show]


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his flail ready. He wears his lavender fur up. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Merchant, Shifting learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a Merchant soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Emotional, Antagonistic. Bonds: Attractive, Job. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Shifting Grass, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 12 (+1)18 (+4)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bucklal Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple white robe with grey stripes complete with hood. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Bucklal was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Bucklal Sunmeadow, Male Halfling Paladin 16
Small (3'3") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 109 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +9, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold cup set with emeralds (10000 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (1800 gp). Gold and topaz bottle stopper cork (1500 gp). A delicate brass dragon egg (60 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Olunt Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized green coat, and sports empty pouches on his belt. His hair is short and silver. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with music.

History: Sold as a small child to a brothel owner, Olunt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: To get a good night's sleep; and expand his business

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Olunt Fallack, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Therai Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His silver eyes peer out from beneath his deerstalker brown hat.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Therai studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave, Rich. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Therai Creed, Male Tiefling Monk 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 60000 cp. Coral (160 gp). Carnelian (50 gp). Black pearl (300 gp).


Social Check DCs


Beloril Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and very much looks the part of a Locksmith. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Locksmith, Beloril learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Bonds: Job, Nature, Immigrant, Rich. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Beloril Caebrek, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 4 Acid flasks.


Social Check DCs

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