Mugrunden Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to hide his balding. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a wizard, Mugrunden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Druidic
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Wymar Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered blue stockings, and he perpetually has his quarterstaff ready. His auburn hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He inherited the family business which he has now maintained for 15 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Religious. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 30 gp.
Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean green cloak covering his clean studded leather. His gold crest is smooth and relatively long. He has gleaming, smiling red eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Shy, Hedonist, Disease. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Lapis lazuli (14 gp). Deep blue spinel (1500 gp). Coral (80 gp). Carnelian (50 gp).
Bertram Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man wears a tan broad hat and tan clothes. He wears a broad hat to hide his balding. His ears are large.
Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: Bertram was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic, Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Langdon, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is wearing a long, brown, dusty cloak. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Architect, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.
Motivation: Wants to open a new tavern; and to reunite with his absent mother
Flaws: Ugly, Emotional, Racist. Bonds: Family, Poor, Job. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. 1 Minor magic item.
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