Baradad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red crest is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Dragonborn culture. He enjoys reading and quiet.
History: Baradad was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He left for the south, certain he would find work there.
Motivation: Many dire rats want him driven away; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Racist. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Eiravel Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His skin is also unnaturally pale. His hair is long and blonde with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His fierce gray eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He became a Jeweler soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Selfish. Bonds: Job, Religious, Mentor. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Alexandrite (800 gp). Smoky quartz (30 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes are green and beady.
Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently he has begun working with bootleggers and crooks.
Motivation: He's looking for his big break; and a strong sense of loyalty to half-elven people
Ideals: Extrovert. Flaws: Ugly, Shy, Racist. Bonds: Criminal record, Adventurer. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 600 gp. Brown-green garnet (100 gp). Jade (100 gp). Sard (20 gp).
Kûga Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tattered old clothes. He keeps his long blonde hair kept up in a rat tail. He has green eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Ignan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee.
Olunt Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small desert village. Cursed with a spirit at a very young age, Olunt has worked very hard to control his curse. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Poor, Attractive, Nature. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp. 1 Half-Plate.
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