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Advanced [show]


Quick Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a tan top hat and tan clothes, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and to reunite with his old friends

Flaws: Depressed. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Quick Of Ale, Male Tabaxi Warrior 3
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He has yellow fur. His eyes are likewise amber.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Spring grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Spring Plume, Male Tabaxi Adept 5
Medium (5'6") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Cressel Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his long purple hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Immigrant, Attractive. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Cressel Excellence, Male Tiefling Expert 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)20 (+5)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a tan scarf. He wears his hair in dreadlocks. This violet eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Raymond is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. After coming to the age of reason, Raymond took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Athletic, Impeccable, Artistic, Gifted. Bonds: Family. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Beitz, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in brown turtlenecks beneath a grey coat with pastel slacks, he is not a threatening figure. His chestnut hair is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Solomon was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Further expansion of business.

Flaws: Shy, Fearful. Bonds: Attractive, Job, Enemies. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Solomon Wordsworth, Male Human Druid 10
Medium (6'6") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: A small bag of saffron. (10 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (3000 gp).


Social Check DCs

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