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NPC Generator

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Advanced [show]


Osco Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple tan robe with red stripes complete with hood. His red hair is smooth and relatively long. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted arcane powers by his dying brother.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Osco Bigheart, Male Halfling Expert 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 16 (+3)17 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Altho Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His hair, while still mostly auburn, has prominent grey streaks. He has blue eyes and a brown hat with a grey feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Altho Brightmoon, Male Halfling Fighter 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Dabbledob Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a blonde handlebar mustache and slicked back blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Slave. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dabbledob Scheppen, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Two Llamas Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop fur cut. His eyes are likewise copper. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Passionate. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Two Llamas Of Ivory, Male Tabaxi Bard 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 3000 cp. 1 Breastplate.


Social Check DCs


Naal Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Cartwright. His auburn hair is kept up in a ponytail inside a top hat. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. A true patriot, Naal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Disease, Addict. Bonds: Immigrant, Military, Rich, Adventurer. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Naal Wasanthi, Male Elf Monk 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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