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NPC Generator

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Advanced [show]


Oren Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has a small bristly mustache and wavy silver hair. He has gleaming, smiling amber eyes.

Personality: He has always had a great fascination with Halfling culture. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. Through the years after Oren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Oren's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and halfling compassion

Ideals: Pacifist, Fighting. Flaws: Racist, Antagonistic. Bonds: Poor. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Oren Goodearth, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Adran Amastacia, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His white hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Justice, Gifted. Flaws: Ugly, Emotional. Bonds: Criminal record. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Adran Amastacia, Male Elf Barbarian 8
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 60 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrex Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue cloak and cross-gartered tan stockings and is in decent physical shape. He has wavy silver crest. His eyes are a pleasant red.

Personality: He dislikes all the random violence that takes place in the west. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Architect, who enjoyed hunting, Adrex was taken on many hunting expeditions. Through the years after Adrex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Adrex's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Pacifist, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Adrex Lhamboldennish, Male Dragonborn Warrior 11
Medium (6'3") Dragonborn, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Emerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Emerald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and retire the richest man in the south

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Insane, Antagonistic. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Emerald In Woods, Male Tabaxi Warrior 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 900 gp. Golden yellow topaz (800 gp). Golden pearl (40 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Salasar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white crest is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of illithids once and for all.

History: Salasar lived on a farm with his mother, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: He wants to get laid; and he has a crush on the local sage

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Family, Has a crush. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Salasar Zzzxaaxthroth, Male Dragonborn Ranger 7
Medium (6'3") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Azurite (16 gp). Fiery yellow corundum (1000 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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