Spring Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'2", this man is wearing a long, black cloak. He wears a top hat to cover his moderate length orange fur. His face is scarred and worn.
Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to reunite with his absent mother
Flaws: Ugly. Bonds: Job, Immigrant, Religious, Family. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1400 gp. 1 Minor magic item.
Rael Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Korfel Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is still thick. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Korfel hails from a village terrorized by gnolls. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies, Rich, Religious. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 900 gp. Violet garnet (1500 gp). Malachite (4 gp). Sard (50 gp).
Gale Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his beige fur to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: The child of northern immigrants he idolized his mother. Cursed with lycanthropy at a very young age, Gale has worked very hard to control his curse. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Disciplined. Flaws: Racist, Disease. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 800 gp.
Kipper Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of strength on his torso. He carries a battered hand crossbow and tarnished scythe as well. He has a long white beard with little hanging trinkets. His fierce violet eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Sculptor business at a young age. In his 16th year, his parents were killed by a drow raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 15 years.
Motivation: He wants revenge against drow; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Emotional. Bonds: Criminal record, Job, Enemies. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
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