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Advanced [show]


Bertram Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a illithids raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Enemies. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Sherman, Male Half-Elf Bard 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 350 gp.


Social Check DCs


Aerdeth Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and wears light armors faded through time and improper care. His left hand appears badly burned and disfigured. He wears a small hat to cover his moderate length red hair. This green eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: Born in the east to a Interpreter, Aerdeth learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Job. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Aerdeth Ofandrus, Male Elf Rogue 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Morkral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black painted combat armor at almost all times. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Morkral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Morkral has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Mundane, Disease. Bonds: Family. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Morkral Fireforge, Male Dwarf Warrior 8
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)18 (+4) 14 (+2)6 (-2)
Skills History +7, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Goblin, Auran, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. Sapphire pendant on gold chain (2000 gp). Silver ewer (20 gp).


Social Check DCs


Jade Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His cinnamon fur is heavily combed to the right. His thin eyebrows rest above his beady yellow eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Jade hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Ugly, Mundane. Bonds: Rich, Job, Enemies. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Jade Hummingbird, Male Tabaxi Druid 3
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 8 (-1)9 (-1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He wears his auburn hair up. His brown eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Logical, Persistence, Fighting. Bonds: Job, Poor. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Thomas Richie, Male Human Paladin 2
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp. Star rose quartz (70 gp). Jet (110 gp). 4 Antitoxin.


Social Check DCs

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