Ur-Dag Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to cover his moderate length white hair. His eyes are a pleasant green.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. In his 14th year, his parents were killed by a brigands raid, leaving Ur-Dag alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Bounty Hunter like his mother before him.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new bounty hunter responsibilities is difficult
Flaws: Fearful. Bonds: Attractive, Military, Enemies, Job. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 19000 sp. Chalcedony (60 gp). Fire opal (700 gp). Obsidian (7 gp). Rhodochrosite (7 gp). Malachite (7 gp). Sardonyx (60 gp). Aquamarine (400 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Euron Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'2" and sports grey clothing, slightly heavier than average wear. His right hand appears badly burned and disfigured. His white hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small desert village. In his 16th year, his parents were killed by a giants raid, leaving Euron alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Optimist, Impeccable. Bonds: Nature, Enemies. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
William Royston, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a grey scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Flaws: Greedy, PTSD. Bonds: Attractive, Family, Rich. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Harbek Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. With a patchy golden beard and wild golden hair. His blue eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Persistence, Philantrophist. Bonds: Nature, Family. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 19 (+4) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 260 gp.
Galinndan Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is cut short with large spiked bangs in the front. He has hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carpenter father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 73 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven, Ignan, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 400 pp. Blue star sapphire (400 gp). Citrine (80 gp). Red spinel (90 gp). Rhodochrosite (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!