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NPC Generator

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Trail Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown wide-brimmed hat and brown clothes. His cinnamon fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Flaws: Shy, Fearful, Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Trail Thundercloud, Male Tabaxi Cleric 11
Medium (5'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +5, Survival +7
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 90 pp. Chrysoprase (50 gp). Jasper (50 gp). Golden yellow topaz (200 gp). Clear bright green emerald (3000 gp). Red-brown spinel (70 gp). Pink pearl (70 gp). Moss agate (9 gp). Amethyst (70 gp). Fire opal (1600 gp). Jasper (50 gp).


Social Check DCs


Berrian Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man wears a tan costume with the symbols of the four houses of cards on his torso. His golden hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born at the edge of vast island. He was an apprentice working in his father's forge. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Selfish. Bonds: Attractive, Family, Nature, Job. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Berrian Holland, Male Half-Elf Aristocrat 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tûkâ Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears baggy white pantaloons and a violet scarf. His whole body is exceptionally muscular. He has blonde hair. This gray eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Extrovert, Persistence. Bonds: Immigrant, Rich. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Tûkâ Norton, Male Half-Orc Bard 10
Medium (6'8") Half-Orc, Neutral Good (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Eye agate (11 gp). Tourmaline (60 gp). Amber (60 gp). Deep blue spinel (1600 gp). Blue quartz (11 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: Orsik hails from a village terrorized by orcs. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Athletic. Flaws: Ugly, Cynical, Antagonistic. Bonds: Enemies. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Orsik Thrahak, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Shamash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His black crest is braided into rings. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Shamash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shamash took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Mentor, Nature. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Shamash Jerynomonis, Male Dragonborn Ranger 6
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. White opal (1200 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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