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Advanced [show]


Crampernap Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He has styled his brown hair well, parting it to the left. His fierce brown eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Crampernap and his spouse have recently divorced.

Motivation: To pay off his debts; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Debt. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Crampernap Nucklestamp, Male Gnome Monk 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a brown coat with pastel slacks. He has a moderate pudge and is not very fit. He has styled his chestnut hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Aldous Barlow, Male Human Aristocrat 11
Medium (5'10") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 600 gp. Chalcedony (70 gp). Eye agate (13 gp). Zircon (70 gp). Star rose quartz (70 gp). Hematite (13 gp). Rock crystal (70 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (13 gp). Black pearl (400 gp). Violet garnet (400 gp).


Social Check DCs


Ahrim Aid, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown coat over a black low-cut shirt, and a feathered hat upon his head. His whole body is exceptionally muscular. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ahrim wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Attractive, Nature. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Ahrim Aid, Male Tiefling Aristocrat 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Kaladan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is gold and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Opinionated, Fighting, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Kaladan Lhamboldennish, Male Dragonborn Fighter 16
Medium (6'1") Dragonborn, Chaotic Good (CR 16)
Armor Class 9
Hit Points 128 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Medicine +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3

Possessions: 8000 gp. Solid gold idol (700 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Carrie Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered whip and tarnished quarterstaff as well. His deerstalker hat is riddled with cuts and holes. This green eyed southerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Carrie Netyoive, Male Elf Barbarian 10
Medium (5'5") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 54 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)18 (+4) 12 (+1)16 (+3)
Skills Athletics +4, Deception +7
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan, Ignan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +7

Possessions: 160 pp.


Social Check DCs

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