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NPC Generator

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Advanced [show]


Smoking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries hand crossbows. He wears his red fur down. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Immigrant, Mentor. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Smoking Of Storm, Male Tabaxi Ranger 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 800 gp. Black pearl (600 gp). Brown diamond (4000 gp). Pink pearl (70 gp). White pearl (70 gp). Hematite (16 gp). Hematite (16 gp). Deep blue spinel (600 gp). Onyx (80 gp).


Social Check DCs


Jade In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a brown and pastel robe with the hood down. His orange fur has been sun bleached extensively. His copper eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Farmer, Jade learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jade took refuge in the old dungeon and found the beat up kukri and armor he uses now. He became a Farmer soon after.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Job, Nature. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Jade In Woods, Male Tabaxi Barbarian 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 103 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Deception +6, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Krimmon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His golden hair is still thick. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Animal Trainer like his father before him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Krimmon Quickstep, Male Halfling Cleric 11
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Athletics +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Blue sapphire (1000 gp). Golden yellow topaz (1400 gp). Silver pearl (50 gp). Zircon (20 gp). White opal (1000 gp). Zircon (20 gp). Rock crystal (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long chestnut beard with little hanging trinkets. He has green eyes and a grey hat with a white feather.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: The child of western immigrants he idolized his father. Gimurt was born on a far western forest where he grew up under the tutelage of his father, an expert Body Guard. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Shy, Hedonist. Bonds: Immigrant, Guardian, Adventurer. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Gimurt Steelfist, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)16 (+3) 12 (+1)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 8000 cp.


Social Check DCs


Theriatis Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky blue painted plate armor. His blonde hair is braided into rings. He has a tattooed face.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Theriatis was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theriatis Hanali, Male Half-Elf Sorcerer 4
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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