Bharash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and dresses like a well dressed Shepherd does. His left hand appears badly burned and disfigured. His crest is red and curly. He is baby faced.
Personality: Bharash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: Sold as a small child to a brothel owner, Bharash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Extrovert, Persistence. Bonds: Job, Mentor. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 71 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
Possessions: 900 gp.
Duergath Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His brown hair is cut short. He has violet eyes and a blue hat with a brown feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Duergath was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Dwarven people; and retire the richest man in the north
Ideals: Persistence, Philantrophist, Entrepeneur. Flaws: Impulsive, Racist. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Abad Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Greedy, Antagonistic, Mundane. Bonds: Criminal record, Slave. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Tiger eye turquoise (4 gp). Moonstone (40 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.
Roondar Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears yellow painted combat armor at almost all times. He has auburn hair. He has green eyes and a yellow hat with a pastel feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Roondar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Ruler.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2800 sp.
Shadow Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky tan painted plate armor. His orange fur is braided into rings. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. Shadow enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and he's repulsed by the pc
Flaws: Antagonistic, Hedonist, Disease, Insomniac. Bonds: Poor. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
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