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NPC Generator

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Advanced [show]


Merihim Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan costume with the symbols of the sun god on his torso and is in decent physical shape. He wears a Stetson hat to hide his balding. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: Merihim was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Addict, Impulsive, PTSD. Bonds: Job. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Merihim Silence, Male Tiefling Fighter 4
Medium (6'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ishmoz Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has styled his blonde hair well, parting it to the left. He has several tiny emerald earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. After months of barely getting by, Ishmoz managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Ishmoz Beckwith, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Ignan, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Moreno, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He very much looks the part of a Guard. He has a hunchback. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Guard.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Immigrant. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Guy Moreno, Male Human Ranger 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Auran, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. Pink pearl (160 gp).


Social Check DCs


Mormo Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with broad hat. His purple hair is long and unkept. His red eyes dart from person to person to random spaces in the air.

Personality: Mormo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Mormo Loyalty, Male Tiefling Expert 7
Medium (5'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)19 (+4)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 300 gp. Tourmaline (120 gp). Black opal (700 gp). Onyx (50 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. He wears his silver hair up in a very large beehive style do. His eyes are green and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Nature, Rich. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Dondon Tealeaf, Male Halfling Adept 13
Small (3'0") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 44 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +8, Intimidation +8
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. Emerald (1300 gp). Jade (120 gp). 1 Medium magic item.


Social Check DCs

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