Balam Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears grey painted combat armor at almost all times. His brown hair is braided into rings. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp.
Ur-Lasu Law, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'0" northern man, he wears a grey coat over a green low-cut shirt, and a Stetson hat upon his head. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Ur-Lasu hails from a village terrorized by giants. His mother was a soldier and died while he was still young. Ur-Lasu was left his mother's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Enemies, Military. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Sindri Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears grey leather gloves, a grey jacket, and tight pants. His clothes are grease stained in places. He has brown hair. His green eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has never given up on his poetry dream.
Motivation: He is content.
Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Immigrant, Nature. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Einkil Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his broad green hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Rich, Job. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Qualen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is typically in his Gardener uniform. He sports a flattop hair cut. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born the only child of a wealthy merchant. In his 18th year, his parents were killed by a orcs raid, leaving Qualen alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Gardener like his mother before him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies, Criminal record. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 45 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 140 pp. A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (6000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
