Dazzazn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, he is not a threatening figure. He wears a colorful flower in his red crest. He is baby faced.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments
History: The child of a Animal Trainer, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. Dazzazn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Dragonborn compassion.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 10000 cp.
Peren Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Peren grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero.
Ideals: Joker, Pacifist. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Mehen Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely blue suit with tan socks and a vest with buckled shoes. He keeps his long green crest kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Mehen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Fearful. Bonds: Has a crush, Adventurer, Poor, Debt. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 10000 cp. Banded agate (5 gp). Peridot (60 gp). Carnelian (60 gp).
Frederick Garfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a violet and green handkerchief worn on his left side. He wears his blonde hair down. This brown eyed easterner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the east, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.
Motivation: He is not mentally stable, and does not behave rationally; and to be a map maker again
Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Zircon (60 gp). 1 Breastplate.
Dondon Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.
History: Dondon lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he wants to get laid
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Has a crush, Family. Occupation: Server
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
