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Advanced [show]


Oriax Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. His purple hair is drawn into a tight pony tail with a cross scrunchie. His white eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Nature, Enemies, Military. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Oriax Hope, Male Tiefling Barbarian 6
Medium (5'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Clare, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, green shirt, and brown tie, and carries shortbows. His blonde hair is cut short. His eyes are a pleasant gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a orcs raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Joker, Logical. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Cory Clare, Male Human Ranger 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Donaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Locksmith does. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length gold crest. His red eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Donaar was born with his father's beautiful face. He was an apprentice working in his father's forge. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Donaar Turnuroth, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 220 pp. Azurite (13 gp). Lapis lazuli (13 gp). Hematite (13 gp). Onyx (40 gp). Freshwater pearl (13 gp). Banded agate (13 gp). Black pearl (400 gp). White pearl (70 gp).


Social Check DCs


Frederick Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and expand his business

Ideals: Entrepeneur, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Frederick Tiltathana, Male Half-Elf Adept 7
Medium (5'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 17 (+3)9 (-1)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Naal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears black leather gloves, a black jacket, and tight pants. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Naal grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Naal has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Insomniac, Disease. Bonds: Adventurer. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Naal Arnuanna, Male Elf Bard 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 17000 cp.


Social Check DCs

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