Oloric Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of the four houses of cards on his torso. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is long and unkept. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Oloric isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business.
Ideals: Impeccable, Artistic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 80 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp.
Nuraval Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He has silver hair. His eyes are brown.
Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.
History: Nuraval hails from a village terrorized by brigands. Through the years after Nuraval was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nuraval's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and he seems to be bored by most things
Ideals: Persistence. Flaws: Antagonistic, Addict, Mundane. Bonds: Enemies. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp.
Bidreked Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt with thin tan vertical stripes and grey pants. His rusty crest is singed and shortened. His eyes are red.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Ugly, Racist, Antagonistic, Disease. Bonds: Mentor. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Fulbar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and brown robe with the hood down. His red hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Impeccable. Bonds: Rich, Military, Adventurer, Family. Occupation: Animal Trainer
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 13)
Armor Class 14
Hit Points 89 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A delicate silver chain set with a tourmaline (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Cloth of gold vestments (60 gp). 1 Minor magic item. 1 Minor magic item.
Aura Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of axes on his belt, each one with a jet on the hilt. His fur is short and yellow. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Aura has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly, Shy, Disease. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Golden yellow topaz (900 gp).
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