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NPC Generator

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Advanced [show]


Nicor Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant red.

Personality: Nicor wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Armorer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Disciplined, Persistence. Bonds: Rich, Slave, Job, Enemies. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Nicor Rise, Male Tiefling Commoner 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He carries a battered kukri and tarnished shield as well. His gray fur is matted, messy, and big. His green eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Expert 8
Medium (6'9") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +7, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the four houses of cards on his torso, and carries sais. He has no crest. He has red eyes and a blue hat with a white feather.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Mreksh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Mreksh Skaarzborroosh, Male Dragonborn Wizard 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 50 pp. Silver pearl (150 gp). Rhodochrosite (11 gp). Malachite (11 gp).


Social Check DCs


Guy Richie, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a lot of dark rich colors, with gold accents. He has wavy black hair. He has brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: Doesn't want to be a Server and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Flaws: Greedy. Bonds: Attractive, Family. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Guy Richie, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp. Moonstone (50 gp). Fiery yellow corundum (400 gp). Chalcedony (50 gp).


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His hair is short and white. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Fisher business at a young age. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Mundane, Secretive. Bonds: Rich, Job, Slave. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Morgran Bigtoe, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 900 sp. 1 Backpack.


Social Check DCs

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