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Advanced [show]


Gunter Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in yellow turtlenecks beneath a black coat with blue slacks. His chestnut hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has set out to sabotage the competition.

Motivation: To be a Hunter again; and further expansion of business

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Gunter Rothenel, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 17 (+3)11 (+0)
Skills Insight +6, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Fire opal (500 gp). Deep blue spinel (300 gp). Fire opal (500 gp).


Social Check DCs


Karash Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a brown suit, grey shirt, and blue tie. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Rich. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Karash Brixton, Male Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)6 (-2) 10 (+0)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Black pearl (900 gp). Golden yellow topaz (900 gp). Onyx (60 gp). Black pearl (900 gp).


Social Check DCs


Eberk Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large brown jacket. He has shaved his head bald. His gray unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Seamstress, Eberk learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Impeccable, Logical, Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Eberk Fireforge, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp.


Social Check DCs


Rolf Alby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His golden hair is styled in orderly dreadlocks. His eyes are violet and beady.

Personality: Eccentric and domineering, Rolf will drive conversation. He is frequently practicing swordplay.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Poor. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Rolf Alby, Male Human Warlock 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 110 gp. Silver pearl (90 gp). 1 Banded mail.


Social Check DCs


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He carries a battered club and tarnished nunchaku as well. He wears his golden hair down. His violet eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Aramil was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Pacifist, Persistence. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aramil Firahel, Male Elf Commoner 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. White opal (400 gp). Rock crystal (60 gp). Banded agate (10 gp).


Social Check DCs

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