Scrag Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is black and curly. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and he is greedy
Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 46 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Terran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. Solid gold idol (900 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his grey robe and has his flail always slung over his shoulder. His beige fur has been sun bleached extensively. His hazel eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Antagonistic. Bonds: Job, Immigrant, Family, Religious. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 140 pp. 1 Masterwork Common Melee.
Trynnicus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Trynnicus speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Insane. Bonds: Military. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 19)
Armor Class 12
Hit Points 61 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Aquan, Elven, Halfling
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Malachite (15 gp). Brown-green garnet (90 gp). Lapis lazuli (15 gp). Red-brown spinel (90 gp). Obsidian (15 gp). Eye agate (15 gp). Smoky quartz (60 gp). Alexandrite (600 gp). Rock crystal (60 gp). Fiery yellow corundum (1000 gp). Deep blue spinel (600 gp). Tiger eye turquoise (15 gp). 1 Major magic item.
Borun Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey tunic with blue highlights, and long green pants that bunch up around his shoes. With a patchy blonde beard and wild blonde hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Borun is combative with any and all who dare try his patience in the slightest.
History: He was raised in a forest tribe. Borun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Nature, Rich, Family. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Golden pearl (160 gp).
Riardon Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and carries bows. He has shaved his head bald. His amber eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Soapmaker again.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
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