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NPC Generator

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Advanced [show]


William Ogden, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears baggy brown pantaloons and a green scarf. His silver hair is braided into rings. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast mountains. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Athletic, Philantrophist. Bonds: Job, Nature, Religious. Occupation: Courier

Voice: Russian accent

Attributes [hide]

William Ogden, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Pink pearl (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mâku Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'0" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His right leg appears badly burned and disfigured. He wears a broad hat to cover his moderate length auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Shy, Addict. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mâku Colby, Male Half-Orc Druid 13
Medium (5'0") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 700 pp. Black pearl (700 gp). Blue sapphire (1200 gp). Citrine (60 gp). Pink pearl (160 gp). Obsidian (14 gp). Onyx (60 gp). Onyx (60 gp). Jade (160 gp). Golden yellow topaz (700 gp). Pink pearl (160 gp). 1 Minor magic item.


Social Check DCs


Hobart Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" western man, he wears a well pressed and immaculate suit (or dress). His hair is auburn and curly. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Hobart and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Mentor. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hobart Sunmeadow, Male Halfling Bard 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Aquamarine (1200 gp). Tiger eye turquoise (4 gp). Azurite (4 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown armored body suit, with a simple tan line shooting up and back down, marred by beers. He sports a long auburn beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Fonkin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Bowyer.

Motivation: Further expansion of business; and to be a fletcher again

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Fonkin Sympony, Male Gnome Expert 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. 1 Superior lock. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel tunic with white highlights, and long brown pants that bunch up around his shoes. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable. Bonds: Immigrant, Attractive, In love, Rich, Nature. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Charles Oakley, Male Human Commoner 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 24000 sp. Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).


Social Check DCs

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