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Advanced [show]


Windy In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean brown cloak covering his clean studded leather. He has dyed his greying gray fur a little too much giving a sharp gray color. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated, Fighting. Bonds: Poor, Job, Mentor. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Windy In Shadow, Male Tabaxi Aristocrat 10
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Undercommon, Celestial
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 800 gp. Old masterpiece painting (1600 gp). Black velvet mask with numerous citrines (140 gp). Silver chalice with lapis lazuli gems (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A silver and pearl hairclip (40 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs


Mûg Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Ploughman and found it very stressful. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mûg Barney, Male Half-Orc Warrior 10
Medium (6'6") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +4, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1200 gp. Onyx (70 gp). Banded agate (10 gp). Carnelian (70 gp). Zircon (70 gp).


Social Check DCs


Chay Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern man is dressed in an above average manner. He wears his chestnut hair down. His hazel eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Chay Underfoot, Male Halfling Commoner 9
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 8000 sp. Violet garnet (700 gp). Blue star sapphire (1500 gp).


Social Check DCs


Koeth Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Hunter does. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Stableman, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Koeth Yaeldrin, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Just what you see.


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He has a moderate pudge and is not very fit. His brown hair is knotted and matted. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Adept 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 100 pp. Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs

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