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NPC Generator

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Advanced [show]


Roger Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red armored body suit, with a simple blue line shooting up and back down. He has no hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Doesn't want to be a Miner and was forced into it by his family.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Family. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Roger Clifton, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Deception +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Nature, Criminal record, Slave. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Stannor Glenfellow, Male Halfling Expert 9
Small (2'11") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Orc, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 120 pp. Violet garnet (1500 gp). Rose (20 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Two Llamas Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown armored body suit, with a simple white line shooting up and back down. He has no fur. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Two Llamas Fang, Male Tabaxi Rogue 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 380 gp.


Social Check DCs


Trey Nash, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan tunic with brown highlights, and long pastel pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Opinionated. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Trey Nash, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 cp.


Social Check DCs


Flask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his cinnamon fur well, parting it to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Poor, Family. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Flask Of Winter, Male Tabaxi Cleric 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 10 (+0)18 (+4)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Tourmaline (70 gp).


Social Check DCs

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