Norman Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a gnolls raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his old friends; and a deep hatred of gnolls
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He dresses in green turtlenecks beneath a yellow coat with white slacks, marred by beers. His silver hair is thinning but still full. He has gleaming, smiling brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small island village. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Shy, Forgetful. Bonds: Nature. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 107 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Tourmaline (100 gp). White pearl (100 gp). Bloodstone (50 gp). Moonstone (50 gp). White pearl (100 gp). Brown-green garnet (100 gp). White pearl (100 gp). Violet garnet (400 gp). Jade (100 gp). Rich purple corundum (1300 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leucis Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He wears a wide-brimmed hat to cover his moderate length dark red hair. His white eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.
History: Leucis was raised in a hard working conservative environment. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Job, Slave. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Fiery yellow corundum (1100 gp). 1 Minor magic item.
Thradal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. He carries a battered hand crossbow and tarnished shortspear as well. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Secretive. Bonds: Nature, Military. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp.
Druuk Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His red hair is kept up in a ponytail inside a small hat. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Druuk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane, Impulsive. Bonds: Nature, Religious. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Disguise kit.
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