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NPC Generator

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Advanced [show]


Jabbie Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy pastel pantaloons and a tan scarf. His brown hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle.

Ideals: Persistence. Flaws: Depressed, Fearful. Bonds: Mentor. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Jabbie Musgraben, Male Gnome Bard 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 103 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)9 (-1) 11 (+0)17 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 10
Languages Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple black robe with red stripes complete with hood. He sports a flattop fur cut. His thin eyebrows rest above his beady blue eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. When Spring reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Disease, Fearful. Bonds: Military. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Spring Thunder, Male Tabaxi Commoner 7
Medium (5'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raam Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Gardener, Raam learned a great deal about his mother's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Job. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Raam Creed, Male Tiefling Adept 16
Medium (5'3") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 59 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +7, Medicine +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 2000 gp. Citrine (60 gp). Aquamarine (400 gp). Rose (60 gp). Fiery yellow corundum (400 gp). Coral (90 gp). Hematite (10 gp). Obsidian (10 gp). Hematite (10 gp). Brown-green garnet (90 gp). Black opal (400 gp). Rich purple corundum (400 gp). Lapis lazuli (10 gp). Sard (60 gp). Rock crystal (60 gp). Deep blue spinel (400 gp). Chrysoprase (60 gp). Jade (90 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Alexandrite (400 gp). Azurite (10 gp).


Social Check DCs


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair down. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to protect his home

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Guardian, Rich, Enemies. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Gerard Spalding, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Jet (110 gp). 1 Thunderstones.


Social Check DCs


Azzakh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a colorful flower in his rusty crest. His red eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Cartwright business at a young age. He was taken as a slave by a traveling circus and forced to perform He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Optimist. Bonds: Attractive, Job, Slave. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Azzakh Kimbatuul, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 80000 cp. Violet garnet (700 gp). Coral (40 gp). Moss agate (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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