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Advanced [show]


Ribbles Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His hair is chestnut and very short. His eyes are gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Ribbles hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Enemies, Poor. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Ribbles Loofollue, Male Gnome Cleric 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)18 (+4) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Aerdeth Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful necromancer made him what he is. Through the years after Aerdeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aerdeth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Aerdeth and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Aerdeth Floshem, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears bulky red painted plate armor. He has a hunchback. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Persistence, Fighting. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Orryn Fabblestabble, Male Gnome Ranger 6
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Chalcedony (40 gp). Brown-green garnet (70 gp). Black opal (600 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light tan in addition to tight pants and is in decent physical shape. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Shy, PTSD, Antagonistic. Bonds: Religious. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Alvyn Musgraben, Male Gnome Rogue 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carnelian (70 gp). Coral (90 gp). Azurite (16 gp).


Social Check DCs


Trey Yardley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy green pantaloons and a brown scarf. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trey's homeland. Trey decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Trey Yardley, Male Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs

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