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Advanced [show]


Flame Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His yellow fur is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Flame Fang, Male Tabaxi Sorcerer 7
Medium (6'1") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 500 gp.


Social Check DCs


Guy Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears a white costume with the symbols of magic on his torso. He is muscular with a powerful set of arms. His white hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Map Maker, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He became a Sage soon after.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Bonds: Nature, Job, Poor, Military, Family. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Guy Hornsby, Male Human Commoner 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright white suits and hats. His silver hair is singed and shortened. His thin eyebrows rest above his beady violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Military, Job. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Ortegar Hogcollar, Male Halfling Aristocrat 11
Small (3'1") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 76 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Religion +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1400 gp. Azurite (8 gp).


Social Check DCs


Glim Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear green clothing when he does not wear armor. His golden hair, when down, is lengthy. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to settle down with his crush

Ideals: Optimist, Fighting. Flaws: Shy, Mundane. Bonds: Has a crush. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Glim Ironhide, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 19 (+4)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp.


Social Check DCs


Gerard Clayden, Male Human [Permalink]

Personal [hide]

Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Addict. Bonds: Poor, Immigrant, Mentor. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Gerard Clayden, Male Human Commoner 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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