Aramil Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his golden hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: To end his boredom; and to protect his home
Flaws: Addict, Lazy, Mundane. Bonds: Guardian, Attractive. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 100 gp. Brown-green garnet (120 gp).
Zedaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears blue trousers with white and blue striped suspenders. He wears various colorful collared shirts. His silver crest is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving Zedaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Fortune-teller and found it very stressful. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Joker. Bonds: Family, Rich, Job. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 14)
Armor Class 13
Hit Points 110 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +7
Possessions: 500 pp. 1 Medium magic item.
Merihim Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white coat over a green low-cut shirt, and a broad hat upon his head. His brown hair is unkempt and raggedy. His face is scarred and worn.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Mortician, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Aquamarine (900 gp). Malachite (8 gp). Lapis lazuli (8 gp). Tourmaline (160 gp).
Richard Halsey, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a black and white handkerchief worn on his right side. His white hair is singed and shortened. His eyes are green and catlike.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 170 pp. Amethyst (70 gp). 1 Minor magic item.
Torinn Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He has styled his copper crest well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Logical. Bonds: Attractive, Adventurer, Has a crush, Mentor, Rich. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. White opal (1000 gp). Violet garnet (1400 gp). Tourmaline (150 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!